Maniac Tentacle Mindbenders: How ScummVM's unpaid coders kept adventure gaming ... - Ars Technica

Maniac Tentacle Mindbenders: How ScummVM's unpaid coders kept adventure gaming ...
Ars Technica
By Richard Moss | Published January 16, 2012 8:00 PM ScummVM was born on September 17, 2001, at 5:57pm GMT+1. The program was meant as an interpreter that could play classic LucasArts point-and-click adventure games such as Monkey Island, ...

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A New Hope: Star Wars reshot in Team Fortress 2, SCUMM - and many more - Forbes

A New Hope: Star Wars reshot in Team Fortress 2, SCUMM - and many more
Forbes
After a long, hard-fought struggle which at times seemed lost, there's a definite Battle of Yavin feel in the air. The Rebel Alliance – a rag-tag confederation of hipsters, journalists and Internet billionaires – is celebrating the destruction of their ...

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My Favourite Game: The Secret of Monkey Island - zConnection


zConnection
My Favourite Game: The Secret of Monkey Island
zConnection
Thanks to the development of ScummVM, an engine which can run any of LucasArts' SCUMM-based games (Indiana Jones, Sam & Max, etc.), you can today enjoy it on a variety of new platforms: not only Linux, Mac OS X, and Windows, but unofficially the Wii, ...

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This Science Fiction Saga Is Shaping Up Nicely - Complex.com (blog)

This Science Fiction Saga Is Shaping Up Nicely
Complex.com (blog)
That said, it seems there is a lot here that fans of the Blade Runner PC game, and even the LucasArts games that used the SCUMM engine. It could be at once a throwback, and a step forward for the genre. A Science Fiction Saga is the story of Anderson ...

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Use a ScummVM para jogar adventures clássicos em seu PC - PC World


PC World
Use a ScummVM para jogar adventures clássicos em seu PC
PC World
Veja como usar a ScummVM para fazê-los funcionar como nos velhos tempos Adventures clássicos como The Curse of Monkey Island, Day of the Tentacle, Indiana Jones & The Fate of Atlantis e Sam & Max Hit the Road foram originalmente desenvolvidos para ...

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